It's fine overall and even has some interesting ideas. However starting from Volk the enemies get kinda spongey and the stages take too long so the game gets kinda tedious.

Also being a jrpg, it has a lot of dialogue compared to the usual klonoa games, but sadly it doesn't do much more from the usual jrpg cliches.

I still think the first game of the series has the most interesting characters and whatnot(provided you don't have to suffer listening to the english dub), but the sequels are mostly fine.

The open world in this is one of the worst I've ever seen. The difficulty would have been alright for the most part if the checkpoints weren't so rare, but I admit, there are some really fun and challenging missions unlike 3d mario that has become boring because 90% of the game is too easy.

However traversing the overworld and getting to the actual missions is extremely annoying and some missions are just not good, also sometimes you are fighting the camera more than anything. The cutscenes are pretty fun though.

This review contains spoilers

Excellent atmosphere, at times it feels like a dream, love the dialogues and the whole sense of uncertainty that the story has. If we rate this for what it is- an art / interactive media type project, it really nails it.

However the game is really short and I felt it couldn't explore/finish all of its themes and ideas, also I didn't really care for the final sci-fi spaceship sequence, it feels more like something from L-ZONE than Gadget, also it goes on and on for too long, it's like listening to a kid rambling about transfomers.

Is not THAT bad. The story is silly because of the acting, but it has that 00s shooter charm. The level design is actually the best part of the game and gets pretty creative, too bad the game itself is janky.

If you don't mind janky games and like wacky ideas, you may find things to enjoy in this game. Just don't go expecting a 2004 game to work properly in a modern OS without some workarounds.

A strange, phantasmagorical, sometimes silly and sometimes haunting take on the transmigration of the soul. It's very symbolic and whether you take it just as another weird game or something deeper is completely up to you.

One of the few games that actually made me feel in a different world, with its own logic and metaphysics. The atmosphere it creates is unrivaled.

The character makes a pact with the devil in order to take revenge on society. Adding to that, you get to play past incarnations of the main character at some points. Like many of these weird indie games, it's confusing, rebellious, malicious and extremely creative.
And also very janky. It uses real time combat in rpg maker engine which is definitely not meant for it and also large sprites that don't have proper hitbox support. It's probably quite hard for the average player to get into it, but personally it's one of my favorite games.