1 review liked by Hvpnos


edit: UPDATE 1.3.1 IS OUT AND IT'S AMAZING. IF YOU WERE DISAPPOINTED BY THE GAME ON RELEASE I HIGHLY RECOMMEND CHECKING IT OUT NOW.

The Backloggd rating and kneejerk fan reactions seem to indicate my initial response to Postal 4's release was the same as many others'. Disgust. I absolutely get where y'all are coming from when you hate on Postal 4; so don't brush me off when I tell you that its is a great game.

Let's get this out of the way: yes, most of my old complaints still apply to this game in the year of our Lord 2024. Postal 4 is a janky mess, riddled with bugs and horrid difficulty spikes. It's also an indie game with a massive scope. It's worth noting that many people complained about Postal 2 back in the day in much the same way people are complaining about Postal 4 now.

When I began my playthrough, I was trying to breeze through the days in much the same way I would in my optimized runs of the second game. However, I quickly ran into issues. Attempting to speed demon my way from point to point left me feeling worn out even after just an hour or two of play. When I started taking my time, seeing the sights, vibing with the silly cutscenes, dissecting people with the fantastic arsenal of new weapons, that's when Postal 4 clicked. This is a vibrant and dense game. Shitty jokes and side content are plastered just about everywhere a modern game engine would allow. It's arguably the best open world I've seen a game, where the copypasting is minimal and every space feels like it serves a purpose, not to pad out game size. It's certainly better than whatever Starfield has going on. And that game has a higher rating than this!

I don't mean to get hung up over the critical reception of Postal 4. If a RWS-developed game is ever universally beloved, something has gone terribly wrong. It just really sucks to see so many RWS fans shit on something that was clearly a passion project for the team. Don't let its reputation dissuade you from checking it out.