I don't know how indie game developers do it, but every time I check off an indie game off my list, I'm left with one of the best experiences I've had in gaming. No two indie games I've played are alike either, whether it's a colletathon platformer in the vein of Super Mario 64 like A Hat in Time, an RPG Maker game with a fantastic story like Celeste, or an atmospheric journey down a world underground on the brink of ruin like in Hollow Knight. Indie games consistently bring fresh ideas to the table and you can feel the love poured into it, and Celeste is no exception. Celeste is a 2D platformer where you climb Celeste Mountain, a mountain that causes strange anomalies, and your goal is to reach the summit. It has a very simple premise, but the actual story is a lot more complex. I don't want to go too deep in the story because I truly believe this game should be played blindly, mainly because this story and its writing really hit close to home. The story goes deep into anxiety and depression and it really makes you feel for the characters, especially Madeline. Despite how nerve wracking the game can be at times, the journey is so worth it, and the final level is probably one of the best levels I've ever played in a platformer. Which by the way, I would like to note I did up to Chapter 7 in this review. I'm going to talk about the B-Sides, C-Sides, and Chapters 8 and 9 on the Farewell review. The platforming is very precise and probably the most tight platforming I've ever played, but the difficulty curve felt fair and it didn't feel like I was stuck for too long. The OST is also genuinely amazing, each song fits the levels and moments very well and has a different vibe that suits the themes of the game and tone. Anyway, I plan to continue the game with the B-Sides, C-Sides, and remaining two chapters, but I just wanted to give my thoughts on what I played so far because frankly, Celeste is a masterpiece that is definitely worth your time. Overall, Celeste manages to combine great story with a great atmosphere and challenging levels that will keep you busy for some time, but are well crafted so that they never feel unfair.

Reviewed on Mar 26, 2024


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