Halo 3: ODST manages to impress me in many ways. There's a lot of great qualities about this one and at one point I even thought about putting it above Halo 2 (though I think in the end 2 still wins due to things like certain missions alone). I really like how the story is set up, with the Rookie being knocked out for six hours and having to piece together everything that happened during that time. It leaves a lot of mystery which is an element I really like in stories. The actual missions themselves were also really fun, with great level design that doesn't have the faults of the earlier games (not really 3, mainly CE and 2). The OST is also incredible, seriously there are so many earworms in this game that I'll definitely be looping when I keep adding to my VGM playlist. There's also quite a few details I really appreciate since we're playing as an ODST, like how the recoil on guns is more harsh or that you don't have shields like Master Chief. The game feels harder than normal, but still fair and it's all due to lore reasons which is really neat to see. All the characters are great too, it's fun to see them all interact and you really feel like rooting for them as it goes on. Also, the references/inspiration from the Divine Comedy (specifically The Inferno) is REALLY cool and I loved seeing the nods to it. Overall, this game has a ton of creativity and unique qualities that make it really stand out for me a lot more and make it another enjoyable Halo campaign.

Reviewed on Apr 01, 2024


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