So the Arctic Cruise was underwhelming. It's not horrible, but each level has their own pros and cons, though I'd say the cons outweigh the pros. The main issue is how huge the map is for how cramped some areas feel. The first level takes a long time when you're unfamiliar with the map, the second level has markers and arrows that show you where to go but don't really work well sometimes, and the third level has a different version of the map that can be annoying to navigate. The Time Rift was genuinely painful and made me stop playing for a little bit. Death Wish is a mixed bag for me as well. The main missions are fine, but the bonus missions ramp up the difficulty to a point where I wouldn't want to continue the level. Truthfully, I didn't actually finish Death Wish; I gave up when I got to "Wound-Up Windmill" and "Rift Collapse: Deep Sea." I think the saving grace of this DLC is that it still has the charm that A Hat in Time always had, so it wasn't super painful to play. I feel like if the game wasn't as naturally fun as it was, I'd rank this DLC lower. Overall, I would say this DLC is only worth playing if you're okay with challenging missions that can really test your patience.

Reviewed on May 18, 2023


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