Pit People 2018

Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

3 days

Last played

September 25, 2023

First played

September 23, 2023

Platforms Played

DISPLAY


I'm surprised I didn't like this one more. I usually really like the Behemoth's games as well as strategy games, but something about this one just didn't stick with me like with Castle Crashers or Battleblock Theater. It's a good game, but it feels like it's lacking something.

The gameplay and combat is pretty slow. When you unlock more classes and characters is when it gets interesting but not by much. What's cool here is that the game is flexible enough to allow you to create a team consisting of any classes so you can do what you want. The main story battles introduced a lot of cool scenarios, but it feels like it's over before it even begins. After that, all that's left to do is many side quests and getting all the unlocks. There's tons, so you have lots to do if that's your thing. Personally, I was pretty much checked out after the main story ended and I did a few side quests after. I pretty much saw enough. Battles got way too easy. Mixing and mashing classes together to create wild teams and formations is fun at first but gets boring quick.

The music isn't really all the interesting here either. The only memorable tune was the song that played during a side quest where I was fighting robots in space or whatever.

If you like Behemoth and their games and humor, you'll probably like this. Not a bad game at all, but the weakest in their catalogue of really good games.