Zenith of the shmup genre. Fun as fuck!

A horrible game with a first stage boss that horribly cockblocks you from the rest of the content.

Controls got me beyond fucked up.

0.8/5

that's all you need to know.

A game that contributes to the argument "why poise is very important".

I don't know. It didn't age well.

Very primitive and almost esoteric gameplay. Rated alone for the amazing visual art.

City

“The centennial forest
penetrates the city
but the forest is inside
of the sea.

There are arrows in the air
and warriors that wonder
lost between branches
of coral.

On top of the new houses
holm oaks move
and the sky has huge
crystal curves.”

Ciudad, Palimpsestos I, "Primeras Canciones", Federico García Lorca (1922)

What are crabs to the pointing of my most divine index finger? I watch them scramble away to the directions I intended them to go, heaving on their behinds domes of human trash and aluminum cans, made inviting to them by the gnarly industry paint and their animalistic simplicity, ever so gullible. With my finger, I made them go to find better houses, perhaps out of the intrinsic human value of kindness, or just the mortal syndrome to play God every now and then, satisfying some undefined high goal before we become additions to the dust in the air, inhaled by the basest of organisms, then exhaled somewhere else, or nowhere.

Or there’s more reason to this instant impulse of pointing one’s hand, to guide mindless crustaceans out of their sordid state of habitation into natural ways to house themselves. Perhaps, being void of anything dualistic for the moment, exempt from good and evil and all that talk, what made you point your fingers through the waters and compel unmindful sea creatures to a change of place? Is it truly because the game indirectly alludes this manner to us, or is it more than just the game?

Am I the evil, cruel tyrant if I refuse to house these little crabs into better domains? Am I enlightened, or rectified in the eyes of the world if I do the vice versa? What is truly gaming? What are crabs? Why and why?

Such questions must be given answers, but they remain dormant, asleep in the futility of mystery.

Started strong and promising, then ended on a very abrupt and anti-climactic note.

To have a game so bastardizingly terrible like this is a disrespect to Christianity imho.

Literally unplayable as in didn't age well. Props to 1987 for having so much time but this is insanely time-consuming.

I have no idea what am I doing, but the game's indirect influence upon of survival and natural, animalistic instinct has made me persevere to see where my character shall go to. Amazing atmosphere, unparalleled too.