IriidaV
Log Status
Played
Playing
Backlog
Wishlist
Rating
Time Played
8h 35m
Days in Journal
8 days
Last played
April 10, 2022
First played
December 5, 2021
Platforms Played
UK copy played on a PS Vita OLED model.
I love The Precursor Legacy - I've completed this game numerous times, now on numerous platforms and this version for the Vita is by far the worst way to experience it. The framerate, the model clipping, the input lag, unregistered button presses and the way the game will just load up from sleep mode and just not have some of the buttons register at all make this a nearly unplayable game.
I say "nearly" because it is doable, not too bad even, for the majority of the game. Then you reach Gol and Maia's Citadel and what should be a test of your platforming abilities with tight level design becomes a test in frustration with that second jump becoming trickier with the crappy input detection and the animation for just grabbing a ledge from a long jump glitching out 95% of the time, leaving you falling into the bottomless pits.
By all means play this game, it's probably the best platformer in its purest sense of the PS2, but don't play the Vita version.
I love The Precursor Legacy - I've completed this game numerous times, now on numerous platforms and this version for the Vita is by far the worst way to experience it. The framerate, the model clipping, the input lag, unregistered button presses and the way the game will just load up from sleep mode and just not have some of the buttons register at all make this a nearly unplayable game.
I say "nearly" because it is doable, not too bad even, for the majority of the game. Then you reach Gol and Maia's Citadel and what should be a test of your platforming abilities with tight level design becomes a test in frustration with that second jump becoming trickier with the crappy input detection and the animation for just grabbing a ledge from a long jump glitching out 95% of the time, leaving you falling into the bottomless pits.
By all means play this game, it's probably the best platformer in its purest sense of the PS2, but don't play the Vita version.
This, to me, is the perfect stepping stone between the N64/PS1 era of 3d platformers and what they would become in the years following. Jak and Daxter was a huge technological evolution from the Crash Bandicoot formular for Naughty Dog, with vast, open, challenging world areas, an entertaining plot that didn't talk too down to it's audience, and a killer soundtrack - and all with next to no loading times whatsoever. This was my first 100% completed game as a kid and is still stunning to this day.