4 Comments
I prefer Dark Souls overall in terms of level and boss design, but I do agree that the levels are generally more consistent throughout Demon's Souls, with Dark Souls struggling in the back half after Ornstein & Smough.
I have not played the original game myself, since I did not own a PS3. What would you say that the original does better than the remake?
I have not played the original game myself, since I did not own a PS3. What would you say that the original does better than the remake?
The gameplay is nearly 1-to-1 with the original game, but several aesthetical changes diminish the enveloping atmosphere of the original game. The music is probably the most blatant example. The original game had many more solemn or creepy tracks. Bluepoint remixed them with choirs for an epic effect. It's completely dissonant with the original game's intention, resulting in some moments not packing the same emotional punch they had before (like Maiden Astraea).
"Tone-deaf" is the term thrown around and is largely accurate. Bluepoint was insistent on how identical the remake is mechanically, but then nearly all their artistic changes are for the worse. If anything Bluepoint should have changed some gameplay sections (such as Dragon God), but kept the artistic direction the same. As is the remake is better on a technical level, about the same on a gameplay level, and wholly worse on an atmospheric & experiential level.
It all points to Bluepoint being artistically bankrupt. They're a studio that exists to remaster & remake. Their previous project was the Shadow of the Colossus remake, which also received some flak for changes to visual & audio direction. Though I would argue such changes weren't as egregious, and they also had the good sense not to tamper with the music.
"Tone-deaf" is the term thrown around and is largely accurate. Bluepoint was insistent on how identical the remake is mechanically, but then nearly all their artistic changes are for the worse. If anything Bluepoint should have changed some gameplay sections (such as Dragon God), but kept the artistic direction the same. As is the remake is better on a technical level, about the same on a gameplay level, and wholly worse on an atmospheric & experiential level.
It all points to Bluepoint being artistically bankrupt. They're a studio that exists to remaster & remake. Their previous project was the Shadow of the Colossus remake, which also received some flak for changes to visual & audio direction. Though I would argue such changes weren't as egregious, and they also had the good sense not to tamper with the music.
Yeah, I did hear complaints that the music was not as good. Odd that they changed it considering how much people love FromSoftware's music. This does explain why I felt that much of the soundtrack was not as memorable as in the Dark Souls games and Bloodborne.
MegaDriver69
2 years ago