While I myself have never played a fatal frame game, I don't think I need to to recognize that this is essentially just a game from that series done worse. It feels like most of the ideas they had centered around the setting and shoving in Indonesian folklore, because those are the only really interesting parts of the game: everything else is either boring or poorly made.

Part of this is because the game flip-flops between automated sections that are basically cutscenes to putting you in large areas with barely any ghosts to make it scary and half the space is pointless. For example, two of the most notable areas in the game are a mansion and a school, and in both of them there are only maybe three rooms each that have things important to progressing and maybe two ghosts that are constant threats.

Reviewed on Mar 16, 2024


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