Witch & Hero is a great arcade styled romp perfect for short play sessions on the go. With a very addictive gameplay loop and a fun "protect the tower" objective, this game is a great hidden gem among a sea of indie darlings.
It's biggest downside is it's sharp difficulty curve which requires a lot of grinding to progress. The final (and only) boss is both infuriatingly annoying to defeat and a clever way in adapting the standard gameplay into a boss encounter with an unorthodox method in beating it.

Not much more than what it is, Tiny Dangerous Dungeons is a bite-sized metroidvania for mobile devices. For those looking such an experience on mobile, this game provides a good scratch of that itch, though lacking in depth and replayability for those wanting a more involved metroidvania on the go.
A cute little game that's worth a bit of your time, as it only requires so little of it to show off all that it has to offer, but what is there is charming enough and leaves a very strong and positive impression.

One of many cute and quirky artistic endeavors from musician Louie Zong, Toad in the Hole is a very charming 2D platformer that offers a fun, brief experience that takes you back to the Gameboy era of platformers such as Kirby's Dream Land.
A largely lacking game carried by the charm many of Zong's works have, Toad in the Hole is worth the few minutes it takes to play.

Toree 3D is a cute little platformer that doesn't have much to offer, but what is there is enjoyable enough that it's hard to be overly critical of.
It's a very short game with it's major draw being in replaying stages in order to get better time and rankings on them, but the levels themselves are often too bland or uninspired to illicit such an urge from the player.
Ultimately, it is a fun play, and at it's dirt cheap price there's no reason as to not give the game a shot. Not the worst, but not the best either.
Toree is kinda swag looking tho.

The original Pikmin may lack the variety of unit types and enemies that future installments have, but it's strong level design and good difficulty curve make this entry still worthwhile to this day.
The atmosphere in this game is so palpable, truly encapsulating the feeling of isolation and dread that the protagonist Captain Olimar feels as he is left stranded on a cruel alien planet.
The relatively short campaign makes this game an easy introduction to new players as well as a good repeat playthrough for those who like to improve and optimize their multitasking skills.
The pointer controls of the Wii port may feel alien to those used to controller inputs, but offer great control and freedom in your throwing. Along with other quality of life touch ups this port adds, this is arguably the best version of this classic title, and an easy recommend.