Playing Through My Evercade Collection Part 12: Oliver Twins Collection

This was absolutely one step forward, two steps back when I compare it to the Fantastic Dizzy. Firstly lets do positives, the puzzle system is much better here, you no longer need to cycle through items to just use them, the actual range of where you need to use items feels a hell of a lot more generous and less picky than before and theres not quite as many random identical looking keys clogging up the inventory. All good.

Also better is the overall presentation... ish... Music is still absolute ass but having mini dialogue cutscenes between Dizzy and whoever hes speaking to is neat, everything from Menus and general UI is better and theres no more hiding crap behind foreground objects.

But thats where the good ends, the big issue here is just the platforming. It was tricky and roughish before, now its just flat out bad. Dizzy's inertia is so frustrating to use and it makes even the most basic of jumps a trial to do. His 'way' of just rolling everywhere after jumping is the cause of all the gameovers. This also 'rolls' through the entire game with the annoying cloud sections being 'right' under the main lake, just for maximum annoyance.

Its frustrating because theres a good chunk of good here but its spoiled by the platforming behaving like ass. Thank god for save states.

Reviewed on Dec 16, 2023


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