Dumb, ugly, and clunky as hell, but it's likely one of the earliest 3D RPGs so it isn't terribly surprising. The early game in particular is extremely miserable no matter what way you look at it. Random encounters aren't like catered towards your level or anything, so you'll be fighting (well, watching your party automatically fight) the same enemies throughout without their strength ever really changing any. What that means is towards the start of the game your entire party will hardly survive just about any encounter, so you have to do a mix of just getting lucky and getting a grip on the game's clunky mechanics. It's not fun, even towards the end, but by then it feels at least a bit more manageable.

Drakkhen sucks. Lots of European games originally made for the Amiga similarly suck, for some reason. Usually though, other examples of those (such as James Pond or Jim Power) are more garish and more amusingly bad, whereas this game is just generally miserable and boring. Most of the music is pretty nice, though, I'll give it that.

Reviewed on Nov 05, 2022


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