what may just separate the veterans from the inexperienced in this game is the quality of their knifework. leon might pack an arsenal replete with the sexiest weapons of all time, but it's the tried-and-true double-edged stiletto he's packing that remains your eternal companion out there in the shit. utilizing it to its fullest requires confidence to an extent that resembles rashness - a full understanding of where to strike, when to kick, and how to deke. if you ask me, coming fresh off a run of professional, this is one of the most compelling elements of RE4 - the convergence between melee and gunplay is transformative, configuring leon into a living weapon. there is no element of his kit that goes unused or registers as unnecessary.

i once jokingly claimed that a remake of this title needed to simply superimpose re6's base of mechanics on to the game, but actually convey to players how best to parse these systems. there's actually probably a little nugget of gold buried in there - after all, i refuse emphatically the addition of a block button ala the ethan winters duology, or the presence of a parry which, when mishandled, tends to choke combat systems with its rote all-encompassing applicability. what they really need to do here is expand and tailor the level of knifework present. imagine if we got rid of the need for qtes because we got a game with hitboxes every bit as fair, but your knife mode had dozens of options attached to it resembling something like genes dodges from god hand, informally and unofficially linking mikamis action game tenure...errant slashes leading to blades clashing...im talking high risk high reward knife action in such a manner that it doesn't compromise on leons fragility. that, to me, would be a good rendition of re4. shouldn't bend the knee or make concessions to enemy design so as to make the holy grail 'knife only challenge run' more palatable to layfolk...people figured out how to do it with the original, they'll do it again

also id like to be able to throw my knife

Reviewed on Aug 07, 2021


7 Comments


2 years ago

yes ok but can knifework beat the jumpscares given by snakes sitting inside the wooden boxes

2 years ago

WHO WOULD WIN:
- a highly trained agent
- snake in a box

2 years ago

this - great - review just reminds how badly resi6 should have touched greatness.

2 years ago

thank you @Fluideliquide!!

forgot to mention also since capcom will one hundred percent do this anyways but im banning them from turning mendez into a pursuer type enemy ala bakers, mr x, dimitrescu

2 years ago

please god no

2 years ago

absolute banger review for an absolute banger game. teach me your ways...

2 years ago

i woke up at 8am and played sudoku and then wrote this and then didn't eat for another 6 hours...this is my justice