6 reviews liked by KZA66


great concept would recommend to fellow bed wetters! :D

Probably the worst game I've ever played but I ABSOLUTELY consider this so bad that it's good. but at the end of the day as a game it's fucking retarded, the camera gives you vertigo after ten minutes

The remaster was generous to FF2. While the leveling system is a bit weird and unbalanced it doesn't ruin the fun, considering it's a 1988 game that should be enjoyed as such.
The story and characters are a great improvement from FF1 (but still really basic) and the new OST is superb.

I recommend it if you're curious about the FF franchise as a whole

FINAL FANTASY MARATHON RANKED:
https://www.backloggd.com/u/fragilant/list/final-fantasy-marathon-ranked/

Thus ends the famicom trilogy, and my suffering.

I tried to love this game so much, and 50% of it I was having a great time.
The personality is through the roof here. NPCs are dancing everywhere, there's 4 bald warriors of light uncles, you end the game with the princess you met for 2 seconds becoming your girlfriend basically, it's all there.
But I would be fucking lying if the other 50% wasn't god damn miserable.

FF3 keeps forcing you away from playing the game like you want to.
Early game you have to cast Mini on yourself, meaning your physical attackers are rendered useless.
This was annoying, but I kept pulling through thinking that this is only happens once, but no... so much of the game is it forcing you to go jobs you don't want to go because of stupid boss/dungeon mechanics.
The scholar and Dark Knight especially are not fun jobs, but you're forced to use them because otherwise you'll get your shit rocked.
Cave of Shadows and Dark Knight is the worst example by far.
In this dungeon the difficulty suddenly shoots through the fucking roof, and it's yet another place where your physical attackers that aren't Dark Knight are rendered useless because every enemy in here clones itself upon being hit.
In a game where there are no Ethers... why the fuck am I being forced so much to use mages?
And then at the end of the long ass dungeon where you're forced to use magic up the ass with no Ethers, there's a difficult boss that doesn't teleport you outside or heal your party, so me not having any MP on my white mage couldn't teleport out and was basically softlocked as I didn't have any Potions either.
My balls fucking exploded.

Also, my main issue with II's story is pulled to an even dumber level, where some random NPC will join your party for no reason and just die or leave at the end of the dungeon.
In this game it's even more comical because they all come back at the end and I couldn't remember half of them.

All of this frustration had my ass shaking for when I would enter the infamous Crystal Tower, so I did a ton of grinding and prepping so I wouldn't get softlocked again, and somehow this dungeon was my favourite part of the game and kind of saved the experience for me.
It is very long and there's way too many bosses, but the level design is pretty cool and the amount of strategizing I had to do with my jobs felt like such a breath of fresh air after all the times I couldn't decide on anything myself.
It's still the most optimal to basically just do 2 ninjas and 2 sages but I had a Dragoon in there and pulled through just fine.

I wish I liked this game more, and it kept getting close to winning me over, only to pull some dumb NES bullshit again so it was probably the biggest rollercoaster of emotions I've ever felt playing a video game.
I will probably never play this again, but it is beyond charming, and what it does with the world map is so impressive for its time (despite the invincible being slow as shit), so I will definitely remember it semi-fondly despite my many grievances.

Also, 2 is better.

Very awesome. Roots of JRPGs. No fluff, just a quick, fun turn-based game that is pretty short, but not in a bad way.