Making Yakuza/Like A Dragon a turn-based RPG franchise might genuinely be the best decision Sega and RGG have ever made. This was an absolute delight to play through again. The cast is fantastic, the dub is surprisingly immaculate (I initially played the game in Japanese but decided to go for the dub this time around and, hot take, Ichiban’s English VA is superior), the combat is fun (which is not something you'll hear me say about any other Yakuza game) and the side content is excellent which shouldn't be a surprise.

It's very obvious that this is their first go at a turn-based system though. There's a big focus on positioning yet you can't manually position your characters so the combat can come off as wonky sometimes, and the balancing is just all over the place. The true final millennium tower is just badly made and it's probably the last thing most players will do (if they go for 100%) so the game kind of ends on a bummer.

Reviewed on Jan 30, 2024


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