A very interesting title in retrospective. A game that came out in 2004, that feels like a late 00s-early10s blockbuster from the PS3-Xbox360 era. This game was kind of a precursor to all Gears of War and Resistance games. It indeed feels like "AAA from the future" in terms of presentation, style, and visuals.

Graphics are nice for PlayStation 2, and for 2004 in general. It is completely different from the early titles on the same hardware. And I can understand why it was so hyped back in the day.

Sadly, because of the hardware limitation, hard cuts should've been made to fit it all and it shows. This game has all the sins of ps3-gen FPS titles, but much bigger. Small levels, big loading times, slow character movement, 2-3 types of enemies on the whole game, re-use of sections of the levels.

More than that, the game starts with spectacle, but then kind of half gives up and turns into a regular average corridor shooter with spongy enemies you need to pass. And bosses, if I can even call them bosses, are no different.

Still, it is not entirely boring, it tries hard to change the environment and do the plot and cutscenes, but be warned that it might get very tiring in the 2nd half.

Reviewed on Mar 04, 2024


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