This might be my new favorite 2D Mario. Not 100% sure how I'd say it stacks up to World since I feel like that one is a bit faster and a bit harder, but it's definitely a close competition either way.
Wonder is full of character. There are so many nice little visual touches and I love all the new enemy designs. It's just an incredibly pleasant and joyful experience from an audiovisual and atmospheric standpoint.
This is also the game I'd say Mario controls the best in. I've got some minor issues with the controls, sure, but for the most part it feels like I'm always doing exactly what I'm trying to do. On top of that, it's got solid level design, and some really cool level gimmicks that shake things up quite a bit while rarely feeling intrusive. (Note the "rarely". There were some wonder effects that I didn't always love.)
Really though, I think level design-wise, my two main issues are that it's a little too easy at times, and it's almost too compelling to 100% (which I did). Trying to get everything in one go can slow things down a bit, especially if you're as thorough in exploring games as I often am. But the wonder effects were so intriguing that I frequently felt compelled to do just that. But really, the levels are fun enough to replay that it isn't a massive problem. Just something to get used to.
Overall, I think Super Mario Bros. Wonder is a great game that just needs a few more opportunities for players to express a higher degree of skill without worrying that they'll miss the main event.

Reviewed on Oct 28, 2023


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