👍
- Dropkick bomb!!!
- Satisfying and fluid parkour with full control on it
- Movement feels good, with the right amount of inertia, you can see your own body and the animations looks real
- Super fun melee combat, with a lot of cool moves: vaulting/tackling zombies, dropkick, leg-breaking slide, dodge, stomping, sneaky takedown
- Streets and grounds are crawling with zombies, making you wanting to avoid them whenever it's possible by using parkour
- Zombies are tough, they can run, dodge, climb, grab you. They react to all kind of noises, and actively seek you.
- Great musical atmosphere and soundtrack
- Nights are really dangerous
- The main character have a decent voice acting
- I liked that the first-person camera is the point of view from the start to the end, even in cinematics.
👎
- Bloated with excessive narrative, interminable dialogues/cut-scenes
- Mostly boring fetching quests, even story ones, with incessant back and forth between NPCs.
- Poor writing overall
- Having to wait for all players to be there before interacting with any NPC or quest related stuff
- Sliding is badly bugged (at least in coop mode)
- What a shame to end the game with a pitiful QTE sequence...
- The map is horrendous, with unclear background and stacking icons
- Grappling hook is fun but kinda overpowered, making parkour less used
- Why making an expansion DLC with no parkour ?!?

Reviewed on Apr 27, 2023


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