replayed 5 years later and man what an incredible game. did a shadow clean hands run and had a blast, and am doing a ng+ run now. clockwork mansion still fucks of course, a crack in the slab was cool but man i would love to see more iterations of the concept; shifting between versions of the same map has been done before, though they did do it well, but the mechanics of cause and effect were really only explored in bespoke puzzles. which, again, they did very well! i just really want to see what they could do next with that.

Reviewed on Jun 25, 2023


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