Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

1 day

Last played

February 12, 2023

Platforms Played

DISPLAY


Well, bad. Game is at odds with itself. The big blinking "CHANCE!" notification telling you when to attack bosses is condescending but acceptable if the game is meant for people who don't play video games. But then you have late-game platforming sequences like the string of catapults in Amusement Park Level 2, which require a skill threshold to weave around. Switching between Shaggy and Scooby is a fun idea, but there's no reason for which character you play as - Shaggy is arbitrarily gated to specific worlds. The joke (well, joke-ish... kind of a diet joke) of the levels in the original movie being arbitrary environments because that's how video games be sometimes is lost, resulting in a video game with arbitrary environments. The game was also clearly designed with only a loose idea of what the movie's structure would look like; understandable, since licensed developers have to work with what the studio gives them, but it's sort of obvious. NO SHOEHORNED BASEBALL REFERENCES 0/10

But hearing the characters talk with their movie voice actors is nice, and I can accept that the game just isn't designed for someone who plays a lot of video games. It's possible to do a game like that way better, but this game doesn't offend or anything.