MacBlank
Log Status
Completed
Playing
Backlog
Wishlist
Rating
Time Played
--
Days in Journal
2 days
Last played
January 23, 2023
First played
January 16, 2023
Platforms Played
Heart's in the right place. Great animation for the era, and Punch-Out's a great template to work with. In practice, very basic. Enemy gimmicks are very surface level with little complexity, and most characters are made or broken by the strength of their aesthetic rather than their fights; there's little mechanical difference between the second-best fight (Mimi Li) and the worst fight (Sweetness). Additional game mechanics (hired help, super moves, challenges) are very unbalanced. In a lot of respects, its unpolished nature underlines Punch-Out's strengths.
But not bad. Would've loved to see a sequel apply lessons learned.
But not bad. Would've loved to see a sequel apply lessons learned.