Funny story: My library had this genesis games guide all the way back from 93. I rented it constantly, just out of obsessive fascination with Sega stuff, and Wonder Dog had a walkthrough in there. Always looked odd to me from those blurry black-and-white screenshots.

CDromance jumpscared me with a rom for it today while browsing for more Sega CD stuff to chew on. Turned out to be in a Mega Turrican situation - developed by a primarily Amiga team for Sega first, then backported to Amiga, - and like that game, it's shockingly competent. The star weapon is fun to use, your run and hover abilities and smoothly tweaked, and level design both challenges and rewards your mastery.

The concept is aesthetically all over the place - you start with this sci-fi monologue about a (dog?) scientist injecting super genes into his son and sending him to Earth, he meets a kid and they become friends until his dad says 'no pets', and you'd assume the game would be about finding the family anyway but instead you travel back to your home planet and fight a random dictator there? There's some very goofy puzzle pieces here that don't feel like they align.

Probably the weirdest thing about this game is how easy the bosses are, I even beat the last boss by standing in a corner and pelting stars. I'll take this over the millions of other Amiga platformers that throttle me over the head with unwinnable sludge, but for how well executed the rest of the game was, these were a letdown.

The dog enemies go 'D'oh!' when you hit them and I found it very Hum Of Rous

Reviewed on Oct 10, 2023


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