Log Status

Abandoned

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

1 day

Last played

September 10, 2021

Platforms Played

DISPLAY


a game that does one thing pretty well and then adds a ton of extraneous and tedious open-world bloat around it

that one thing, the destruction mechanic, holds up fairly well, but the same can't be said for the clunky combat, dull missions, unenjoyable traversal mechanics, or barren open world with far too much space between objectives.

instead of what we got, this should have been a linear, level-based game focused squarely on what it does best (destroying buildings real good), or at least been set in a much smaller and denser open world