2016

Beautiful game, amazing music, awesome atmosphere.
Short but sweet.

My favorite Puppet Combo game so far. Simple but creepy and claustrophobic.

Pretty cool short slasher game. It's a game where you have to kill all the people in the quickest time possible, so rather than stealth it's more like Hotline Miami but only you have weapons, and you lose if they escape. Fun to play on Christmas Day.

Much better game than the first one, in every aspect that I can think of. It's about as good as Saga is for it's respective genre. It'd be cool if they remade this one in the future.

1995

Decent 2D platformer, though a bit clunky at points. Also the final levels can be quite frustrating.

Controls took a while for me to get used to but it's really interesting when you get the idea. Definitely a replayable game for sure.

It's actually a really fun Contra-like that deserves more love. It takes the idea from stuff like old school Contra but makes the controls much smoother and more fun to play. The difficulty is perfect, tough but fair.

Also the final boss was so cool and creative.

Game is beyond frustrating. One hit and when you die you get sent back a ways. Even with unlimited continues you can barely get anywhere

It was my favorite Crash game growing up, though now I'd give that to the 2nd game. Nowadays, while still a classic, I find the level variety too unbalanced. Of 30 levels, 4 are jetski, 4 are racing, only 2 are swimming, only 2 are Pura runs (and they're at the beginning), 3 are airplane levels, and the other half are traditional platforming. Could've axed one of the racing levels for an extra future level and axed one of the jetski levels and had another Pura level (would've been nice to have a really hard one towards the end).

Another thing that would've been nice (This criticism applies to a lot of the old Crash games) is making the final boss after collecting all the Gems different or harder rather than just doing the same thing again.

It'd be better if you could just use a safe box like other games in the series. The backtracking was terrible. Otherwise, it's alright.

Excellent game marred by horrible mismanagement from Konami in this port.

I mean at least this version ran at a smooth 60fps unlike the crap GC port.

Worst version of an already mediocre platformer.

Even if the game hadn't run at 10fps and have 1000 glitches, it would still be a very barebones experience.