I love this game. One of my new favorite indie horror games. It brings back all the best things about old horror games and improves on them. And I really appreciated the art style and setting, feels like a haunted FFVII Golden Saucer.
The game is pretty short and not extremely challenging but that just makes it more replayable.

I'm glad to have finally finished this but I don't think I'll ever play this or Zelda II again.

While it doesn't compare to its SNES/GBA counterpart it's better than the other 2 DKL games.

This review contains spoilers

This is the best FF I have seen in terms of blending the open exploration into the story that I've seen in any game after the PS1 era. This formula rocks and I'd love to see FF17 take inspiration from this style.

The combat is extremely fun, Synergy attacks really spice things up and I enjoyed seeing all the combos.

Story-wise, I loved almost all of it, the new twists and differences from the original kept me on my toes, mostly pleasantly surprised me though, like Remake there were a few missteps IMO.

The ending though... that was... something else. I knew it was gonna get weird after the way Remake ended, and I'm conflicted on this direction. I was never too big on them doing the whole multi-universe stuff in this trilogy because it just makes the story too convoluted, and it's very easy to mess up.

I'm not sure what to expect from Part 3 but we'll see how it goes.

Super fun game, possibly my favorite in the series.

I really liked the battle gameplay improvements over Yakuza LaD, guard-breaking and weaknesses are so much easier to understand, the proximity/AoE-based attacks help make the battles feel more dynamic.

Storywise it's a lot more of what you can expect but the Hawaii setting made this game feel refreshing.

The new jobs and skill inheritance system are very fun to play around with.

Being someone who did not play BoF III and IV until just recently, I personally preferred this one. I liked what the changes in gameplay features brought to the table,with the combo system, being able to tag team partners in battle and a much easier way to access and switch your masters. I also found the story a bit more compelling, and the sprite animation and general world design in this game is just a lot cooler to me.

I could see how this was so highly revered back in the day, still holds up damn well

Cool idea and art design, the game just plays way too slowly for me to get into.

This particular version was just not done very well. Controls are unresponsive and the hit detection is just ridiculous. Couldn't get through it. I'm sure the original PC version played better.

Best 2D Mario game since Land 2.
So many original enemy designs, mechanics, and stage varieties. The Wonder seeds really make this game special, some of the gimmicks they added blew me away.
So much more than just another New-SMB type game.

One of the coolest twists on a metroidvania out there, intense art and sound design. There's nothing quite like playing as a giant blob and consuming everything in your way.

2016

Beautiful game, amazing music, awesome atmosphere.
Short but sweet.