Wildfrost 2023

Log Status

Played

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

3 days

Last played

April 29, 2024

First played

May 9, 2023

Platforms Played

DISPLAY


Update to my previous review:
This game honestly deserves to be as big as Balatro. It’s fun and addicting and charming it’s hard to put down. I bought this on steam recently and have been playing it a ton. It’s improved a lot since I played the demo back in May 2023, and I already liked it back then. The game feels a lot more fair and balanced, and you’re constantly rewarded for your progress. I’ve not been a fan of the rogue-like genre in the past, but I’ve been absolutely hooked on this. Even if it gets repetitive at times (which is the case with all rogue-likes) the incredibly satisfying animations and sound design and buttery smooth gameplay make up for it.

I played the demo of this for a solid 4-5 hours and really enjoyed it. I love the art style and the game feels super tight and polished, with really satisfying animations and sound design. It's so addicting it's kind of scary. I ultimately decided to put this down because it felt like runs were based too much on RNG. No matter how skilled you are at the game, it feels like in each run you're mostly at the whim RNG. There are also insane difficulty spikes, which when combined with the randomness it doesn't make me feel motivated to grind and continue since it feels somewhat out of my hands. The gameplay is so satisfying that it does make up for this a bit. I might pick up the full game at some point if they add some more stuff and tweak the difficulty spikes.