This games laughs in the face of the Ubisoft model for open world design. It's nice to just walk and see what you find. A true open world that allows you to make your own fun.

I understand that people have problems with this title. The lack of varied dungeons and the weapon durability are strong points of debate. I will totally admit this game has a lot of Love it or Hate it elements.

But by the end of this adventure all I wanted was to experience more like it. A true masterclass in design.

Reviewed on Mar 23, 2023


4 Comments


1 year ago

>"This games laughs in the face of the Ubisoft model for open world design."

For doing the same thing as the ubisoft model for open world design? very smart
@Fuiza The Ubisoft model of open world design is flooding your map with useless map markers and providing no legitimate reason to actually explore the space. They copy paste the same locations throughout adding little variety and instead just going for being big.

Sure this game has the tower mechanic that Ubisoft popularized but you are actually required to use your eyes and explore the space around you. This game does not treat its playerbase like idiots and I will continue to praise the game for that. You can take elements from the Ubisoft model without doing the exact same thing with them. If it isn't your thing that is fine, but to say it does EXACTLY the same thing is incorrect.

1 year ago

It does have in common with being an incomplete boring game anyways
@Fuiza I am honestly am not trying to fight you on this. Obviously with how you rated the game we are on complete different spectrums regarding our views. I respectfully disagree with you on finding the game boring as that is entirely subjective, but I genuinely would like to know what about the game you feel is incomplete.