Mishelam
2017
2014
2020
2019
2015
This was basically the perfect way to celebrate Super Mario's 30th anniversary. The game promised infinite Mario, and used the gamepad's touch screen to great effect, allowing you to move parts of the level around easily while still having the benefits of a large screen to test the levels out on. Yeah there weren't any slopes and unless you were playing the kind of gutted 3DS release there wasn't too much to do other than create and play levels, it was still a lot of fun. The amiibo costumes also added a lot to the game despite not changing anything mechanically.