Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

2 days

Last played

March 3, 2023

First played

February 17, 2023

Platforms Played

DISPLAY


I played the original River City Girls around it's launch date, and while I know it's not a great game, I still found that some enjoyment could be wrung from it (playing with a friend most definitely helped). Everything is better with a friend. The sprite work is gorgeous and I liked a few bits of the soundtrack. The combat felt fine! Not bad, not great, just fine! This is due to enemies being complete damage sponges. That's about it, though. I remember a few things about the game, but its mostly faded from my puny monkey brain. Now onto River City Girls 2.

It's pretty much the same thing, huh? No, really, I have the same exact praises as I did for the first game. Except now that this is still somewhat fresh in my mind, I can mention a few things I didn't like! The writing is groan-worthy. I hope I'm not alone with wanting to roll my eyes when I hear a character in a game utter the word doggo or the phrase "bye Felicia".

Do you like going across the map to collect a macguffin then slowly bring it back to its destination, all the while tanky enemies bum-rush you from both sides? Do you like repeating this process for six to nine hours? Despite reaching the max level and nearly maxing out my attack stat (two points off) enemies still felt like they took a bit too much damage to fully take down. If my fading memory serves me right, a lot of the enemies that are present here are completely carried over from the first game. Even the map mostly feels the same!

I dunno, I think the game is just fine. I played this with the same friend that played RCG1 with me and we both agreed that it felt very samey. I can't help but think this games existence feels unnecessary. Like, sure, this game might be an overall better experience than the first game, but I don't care! Why was this made (aside from the obvious)? It felt like the same exact shit just longer. Besides the pixel art, I don't think it does anything inherently good or bad. It just kind of exists. Going forward, this might be my go-to example of a 5/10 game. Truly the worst fate any piece of art could succumb to, being completely forgettable.