Hoisting one of the most impeccable atmospheres ever seen in gaming, ODST dives into Halo 2 (yeah, weird) with a noir-influenced story more penetrative than ever. The music strongly fortifies the game's atmosphere, with the score prioritizing more somber instrumentation and composition, being led by saxophones and softer pianos. Each level is it's own unique trip, with none much similar to the rest. The game also birthed Halo's now-famous horde mode Firefight, which none of the games down the line could come close to, in terms of improving this one. The only serious complaint I have is the game's length, and even then, I'd rather a fantastic short game than a long boring one, and we definitely recieved the former.

Reviewed on Aug 29, 2021


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