MrSlim
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Too tough for me? That's downright ridiculous! I’ll have you know that I stubbed by toe last week and only cried for 20 minutes.
Too tough for me? That's downright ridiculous! I’ll have you know that I stubbed by toe last week and only cried for 20 minutes.
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This review contains spoilers
This one is significantly better than the last one.
I'm actually impressed with this game. The amount of game changing choices that are present within this game are significant and there seems to be many different playthroughs one can have. In fact, it doesn't even just come down to unique endings, Chapter 2 is extremely different based on whether or not you decide to go with Roche or Iorveth at the end of Chapter 1. Even though this was a shorter package, clocking it at over 10 hours less than the first game, my time with the game was really enjoyable. It didn't really drag, and it's far less of a walking simulator than the first game. The quests, and especially the side quests, were so much more interesting this time around. Generally, in the first game, the side quests amounted to killing some monsters and bringing some of their corpses to a contractor. This Witcher 2 had a lot more variety. For example, there was a quest in which you had to either kill or help a troll by finding out who murdered his wife. The characters all felt unique as well, as many of the side characters were just copy and paste models and voice actors in the first game. This only added to the interesting nature of the game too.
There's not really many pure negatives I have about this game, in all honesty. Including the epilogue, there were three boss fights in the game and two of them were pretty mediocre. Mostly just damage sponges where you'd do the same hit and roll tactic over and over again. The Chapter 2 ending (for Iorveth's path) was uninteresting too. Just a boring onslaught of the same enemy over and over again. Also, dice poker is bullshit.
Overall, it seems like this game lost some of its depth, so that it could have a really strong replay value. I had fun throughout the vast majority of the game, and I really liked to see how it improved over its predecessor. Loose mentions of lore points from the last game got a pop out of me too. A good time. I'd recommend The Witcher 2 to most gamers.
I'm actually impressed with this game. The amount of game changing choices that are present within this game are significant and there seems to be many different playthroughs one can have. In fact, it doesn't even just come down to unique endings, Chapter 2 is extremely different based on whether or not you decide to go with Roche or Iorveth at the end of Chapter 1. Even though this was a shorter package, clocking it at over 10 hours less than the first game, my time with the game was really enjoyable. It didn't really drag, and it's far less of a walking simulator than the first game. The quests, and especially the side quests, were so much more interesting this time around. Generally, in the first game, the side quests amounted to killing some monsters and bringing some of their corpses to a contractor. This Witcher 2 had a lot more variety. For example, there was a quest in which you had to either kill or help a troll by finding out who murdered his wife. The characters all felt unique as well, as many of the side characters were just copy and paste models and voice actors in the first game. This only added to the interesting nature of the game too.
There's not really many pure negatives I have about this game, in all honesty. Including the epilogue, there were three boss fights in the game and two of them were pretty mediocre. Mostly just damage sponges where you'd do the same hit and roll tactic over and over again. The Chapter 2 ending (for Iorveth's path) was uninteresting too. Just a boring onslaught of the same enemy over and over again. Also, dice poker is bullshit.
Overall, it seems like this game lost some of its depth, so that it could have a really strong replay value. I had fun throughout the vast majority of the game, and I really liked to see how it improved over its predecessor. Loose mentions of lore points from the last game got a pop out of me too. A good time. I'd recommend The Witcher 2 to most gamers.
I hope you like walking.
Starting with the positives, as always. The world building is fantastic. From the scenery to the characters, it hardly gets old. Many of the characters, including and perhaps especially Geralt, are really fleshed out and often become more interesting as the game progresses. Narratively, the game poses some mildly interesting choices such as choosing the Order or the Scoia'tael, based on their individual pros and (mostly) cons. The combat walked a thin line between fun and brain numbingly awful. Sometimes I enjoyed it, especially when mowing down multiple enemies with ease. Other times not so much.
Now back to walking. You walk. A lot. Most of this game is pressing W. It gets old, quickly. There was a something of a fast travel feature but it only appears in one of the Chapters and never again. The quests follow an uninteresting pattern too. Usually walk to quest giver, walk to next area, kill something probably, walk back to quest giver, repeat. When it isn't fun, it's a snooze. Looking at the problems with the combat... it's just so damn aggravating. You just left click on your keyboard over and over again and hope you don't die. Maybe with a potion or spell in the middle. With certain enemies, it can feel like you're sitting there for ever and the stagger mechanic is one of the worst things I've ever had to deal with.
This game at it's core can best be described as "if it's not fun, it's pretty damn miserable." I had plenty of fun though, so I can't complain too much. I wouldn't recommend this to most gamers, only those who look to get into The Witcher games.
Starting with the positives, as always. The world building is fantastic. From the scenery to the characters, it hardly gets old. Many of the characters, including and perhaps especially Geralt, are really fleshed out and often become more interesting as the game progresses. Narratively, the game poses some mildly interesting choices such as choosing the Order or the Scoia'tael, based on their individual pros and (mostly) cons. The combat walked a thin line between fun and brain numbingly awful. Sometimes I enjoyed it, especially when mowing down multiple enemies with ease. Other times not so much.
Now back to walking. You walk. A lot. Most of this game is pressing W. It gets old, quickly. There was a something of a fast travel feature but it only appears in one of the Chapters and never again. The quests follow an uninteresting pattern too. Usually walk to quest giver, walk to next area, kill something probably, walk back to quest giver, repeat. When it isn't fun, it's a snooze. Looking at the problems with the combat... it's just so damn aggravating. You just left click on your keyboard over and over again and hope you don't die. Maybe with a potion or spell in the middle. With certain enemies, it can feel like you're sitting there for ever and the stagger mechanic is one of the worst things I've ever had to deal with.
This game at it's core can best be described as "if it's not fun, it's pretty damn miserable." I had plenty of fun though, so I can't complain too much. I wouldn't recommend this to most gamers, only those who look to get into The Witcher games.