To be able to interact in a world such as this one is why I've loved the medium of games for so long. While the combat can be annoying at times, and the puzzles sometimes redundant, I found myself so captivated by the narrative and the design techniques used to convey psychosis. The permadeath mechanic, the distorted and unreliable audio scape, and the surreal/experimental approach give a truly individual and unique experience that is both anxious and freeing. A wonderful examination of perspective, and how the stories and connections we make can be taken advantage of at our weakest moments. You have no choice, but to look it right in the eyes. Senua is such an amazing character, and I hope we all can be one with our darkness one day.

Reviewed on Jan 17, 2024


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