So I actually beat the game a few days ago (Wild Mode, if that matters), but wasnt quite sure on my feelings and wanted to give a bit of the post game a shot before writing a review. I figured I could 100% it, but I decided that I had gotten my fill of the game and was ready to move on. So, this game was really solid. Like, the epitome of solid. Its well made, its fun, and even though there are lots of flaws theres nothing "bad" about it. Kirby is really cute, plus the finale gets pretty bonkers and I thought it was dope as hell. What holds back this game for me I guess is just that, I wasn't really impressed.
Before I continue, I would like to note I have tried Kirby's Adventure through Nintendo Online but for all intents and purposes, this was really my first Kirby game. And for me really, outside of the initial fun of the first world and the epic finale, the game didnt really have much of a wow factor. It shows nearly all of the copy abilities and mouthful modes right at the start and rarely does anything interesting with them outside of the optional challenge trials. They aren't utilized or expanded on in any satisfying ways that makes you feel like you're getting better. Theres also the same couple minibosses scattered throughout the entire game and the most variation they get is fighting more than one of them at a time. This gets very annoying with how often they appear. The main bosses are all pretty good though at least. Kirbys movement also just doesnt really feel all that good but thats not a big deal. The music outside of a few tracks (the vocal one) was honestly pretty forgettable too. Despite all this, the presentation is so strong that I was still having a really great time for the first four worlds, and even went as far to 100% them as much as I could. But once the game starts getting into the end game, the fifth and sixth worlds just felt really uninspired and missing anything particularly interesting. I was really losing interest fast, but thankfully the finale like mentioned before was really enjoyable and unique. Two final nitpicks, the target time for some of the challenges gives like one second of leeway and can feel pretty unfair, but they're still doable. Finally theres certain missions where you have to beat a boss while taking no damage, but theres no restart so you'll have to go through the whole level which can be between like twenty seconds or as long as a few minutes of waiting to try again. Doesnt sound like much but its pretty annoying when it adds up.
Anyway.
Despite the fact that this review was almost entirely negative, I want it to be clear that those were only things that stopped me from loving it and none of it is big enough of an issue to stop the game being from a nice wholesome adventure.
I look forward to playing some more Kirby.

In Game Completion - 77%
Time Played - 25 hours +
Nancymeter - 84/100
Game Completion #43 of 2022
April Completion #12

Reviewed on Apr 23, 2022


5 Comments


2 years ago

Ahh yes, Ole Kirbster.
Mr Kirbs, as it were.
Sir Kirbington.
Chief Kirbo.
Sergeant Kirbmeister.
Professor Kirbles.
God, what a man.

2 years ago

have you ever even played a kirby game lol

2 years ago

I've played the demos for Star Allies and Forgotten Land :^)
Not my fault Nintendo never drop their fkn prices!

2 years ago

I haven't even tried going for 100% yet but they really should have added a restart option for standard levels. It even exists for the challenge levels smh

2 years ago

yeah its a really silly oversight