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1 Years of Service

Being part of the Backloggd community for 1 year

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Total Games Played

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Played in 2024

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Games Backloggd


Recently Played See More

Yume Nikki
Yume Nikki

Oct 02

Haunted PS1 Demo Disc 2021
Haunted PS1 Demo Disc 2021

Oct 01

Samorost 1
Samorost 1

Oct 01

How Fish Is Made
How Fish Is Made

Oct 01

The Longest Walk
The Longest Walk

Sep 30

Recently Reviewed See More

SO FUCKIng CHARMING. The visuals are so unique and crisp it hardly felt like a video game and more like a little animation.
You play as/alongside a little guy in a sleepy cap, major plus.
The terrarium spaceship things are so cool and I could just watch and click on these various little guys that literally just chill and make funny noises forever.

This review contains spoilers

It's cool I guess. Being a fish and talking to fish is fun and silly. The decision making feature that doesn't actually matter is a good idea, a good spin on a typical and fundamental gaming standard. At first I was thinking like "damn, fish is going to remember that for sure".
Other than the decision bit, this game is mostly just flopping around in what I wouldn't call the MOst interesting environments.
Its definitely nice that this exists though.

What did I think? I thought like damn, this is interesting. I'm going on a walk with some Scottish guy on a route he takes to clear his head. And he's sharing an important story.
The story was good, it didn't particularly resonate with me just because of lack of similar personal experience.
I really like the kind of shitty 3D scans of places visuals though. These are clearly real (its a 3D scan) and well-known to the creator, or at least his father, but the shittiness and pure white oblivion surrounding each location make it not too real and therefore not too boring, you know? Like I don't want to be actually doing a proper going on a walk sim, if I wanted that I could just go outside?
This felt like a really low-budget game. And I loved that. In a lot of media (ESPECIALLY games and film) you tend to see an association of low-budgetness with overrall poor quality and at best a so-bad-its-good aspect to it. But I played this and was immersed and involved and while I played I was thinking: "I could probably make this" like if I just took a few scans of my local area I could do this too! And that's nice to see.