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Completed

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Time Played

--

Days in Journal

1 day

Last played

June 16, 2022

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DISPLAY


Maybe the best of the games. It ditches the clunky animal transformation mechanics from the first two games in favor of a more typical metroidvania style of getting items that expand your base movement capabilities, which winds up working a fair deal better. The overworld design is not too strong though, but the labyrinths are pretty damn well designed to make up for it. It’s weird that I even bring up story content in a game like this, but Pirate’s Curse is a weird blend of having a pretty engaging and sensical story, while having some pretty cringe dialogue especially in the beginning.
My small annoyances aside, this game is definitely the best mesh of visual and gameplay design choices in the franchise. I could recommend this game to anyone