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turning into the joker bc my friend didn't give me a My Little Pony Classic Rainbow Ponies Twinkle Eyed Collection Sky Rocket Doll Playset, 2 Pieces - Buy Now On Walmart

Where does all this fruit come from? Why are there explosives interlaced? I need answers.

For an idle game this has to be one of the more interesting. They introduce a card system with levelling which really changes the mind numbing task that is idleing. That said it’s probably the easiest 2000 gamescore around.

Stand Name: Down With The Sickness
Stand User: DestroyerOfMid

Power: B
Speed: B
Range: D
Staying: C
Precision: C
Potential: C

Description: A shadowy humanoid figure that primarily fights using a scythe. When an object or organism is targeted by the user, the stand will render its judgement upon the target by shouting “PEAK” or “MID.” If the stand shouts the former, it will lack any means of damaging the target. However, if the stand shouts the latter, hits from its scythe will completely destroy the target at the atomic level.

How Fish is Made isn't just your typical video game—it's a transformative odyssey through the labyrinth of existential inquiry that left an indelible mark on my soul. From the moment I plunged into its immersive universe, I sensed that I was embarking on an extraordinary voyage.

The game's narrative unfolds like a symphony of philosophical musings, interweaving threads of existential pondering, moral quandaries, and the relentless pursuit of purpose. Every decision I made felt consequential, as though I were sculpting not only the fate of the characters, but also my own philosophical outlook.

Visually arresting, every pixel seemed to pulsate with the essence of the game's spirit, beckoning me to contemplate the intricacies and wonders of existence. The soundtrack, haunting yet enchanting, echoed the game's themes, stirring emotions deep within my core.

However, what truly distinguishes How Fish is Made is its ability to provoke introspection. As I navigated its depths, I found myself grappling with existential dilemmas, confronting my deepest fears, and ultimately, unearthing layers of myself I never knew existed. It's rare for a video game to possess such profound transformative power, but How Fish is Made transcends the realm of mere entertainment—it's a catalyst for personal evolution and self-realization.

Even now, long after I've completed the game, its lessons reverberate within me. How Fish is Made isn't just a game; it's a philosophical voyage—a magnum opus that has forever altered the course of my life. It's more than an experience; it's a revelation—a masterpiece that will continue to resonate with me for years to come.

Cool, but at this point in time everyone should just go on mapcrunch - which was one of the first if not THE first to ever do it - and enjoy a free experience without the hassle of having to wait to play a game after only 5 rounds. All you gotta do is enable the stealth setting and you're set. I'm not paying any money for a more than a decade old concept that was already free to begin with.

Sometimes a free roaming exploration experience suplants superfluous gamification.

very fun and exciting to learn about different places of the world and have fun with your friends... but then they made it all monetized microtransaction crap!

everything that happens after getting the urge to boot up a clicker game is to people with adhd what biting into a delicious looking peanut butter cookie and falling into anaphylactic shock is to people who know they have severe nut allergies. probably

So uhh…there was this one time in my history class, and I was sat pretty much in the middle whilst this other kid was sat at the very front. Now this kid had a laptop because his handwriting was awful and the teachers had agreed to give him a laptop so he could write better. Now this kid loved to use the laptop in history, and any chance he got you would bet that he would be doing something that he shouldn’t be on it. It wasn’t anything horrid or crude, it was just what any normal young kid with a laptop would do: either play games, watch YouTube videos or just mess around on Microsoft paint. But this one lesson, we were learning about history in dissection. Personally anything to do with surgery always makes me feel sick and I tried to find any sort of way to distract myself from the lesson this one time. Thankfully the kid who was in front of me with his laptop was playing a game: cookie clicker. The kid slowly worked himself up, he got more and more auto clickers, he increased his building levels and buildings. The more and more he played the more I got mesmerised and eventually I was probably more glued to his screen than he was. Eventually the kid clicked on that I was watching him play the game, and slowly but surely he started flexing his ability. He got even more factory’s, even more auto clickers, and got achievement after achievement. Eventually after it all, he had reached the end. The game asked him if he wanted to ascend and just when he was about to click yes…the lesson had ended. We both got up, looked at each other, and burst out laughing. I’m sure to anyone looking we looked like madmen, but in the end it was probably the funniest thing I’d ever slightly been apart of.

Good time waster, chill music, funny ideas, grannies

Worst than original game, everyone said me that it's was better than Outlast 1, and when I played, I beat and thought "that's it ?", this DLC have the same problems from original game, the new enemies are forgettable (except Eddie Gluskin), but at least the end is better and Waylon >>>>> Miles

I forgot about this game lol, great time when I was a kid

Pou

2012

This review contains spoilers

i jacked off to this