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_Ryu reviewed Ghost of Tsushima: Director's Cut
Shockingly average once the initial "WOOOW LOOK AT THESE COOL VISUALS AND AESTHETICS!" factor goes off and the superficially satisfying combat starts to lose the appeal due to it hardly ever evolving past the most basic mechanics. Honestly? I don't see what makes Ghost of Tsushima all that different from the "Ubisoft open world" stuff everyone complains about. I'd argue it's actually worse in some areas, the stealth in particular is just atrocious, absolutely inexcusable for a AAA game, even the first Assassin's Creed game did a better job 17 years ago.

On a side note, it's fucking hilarious how the story tells me about this disgraced samurai who needs to let go of his code of honor and essentially become a ninja if he wants to have any hope of fighting against the mighty Mongol Empire's invasion of Japan. However, 90% of the time it's not only faster, but also way more efficient to just charge in and kick everyone's asses instead of trying to do as the story says. Especially ironic considering a lot of people who were criticizing The Last of Us 2 for "ludonarrative dissonance" were praising the shit out of Ghost of Tsushima a couple of years ago.

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SARUCACO reviewed Yakuza: Dead Souls
É bom sim, a gameplay é estranha então tem que se acostumar, mas eventualmente fica bem satisfatória

A história é irrisória, foda-se essa merda

Kamurocho fica bem daora toda destruída, andar por ela, por outro lado, é um estorvo infinito, ainda mais com todo backtracking

No geral, um jogo sólido, um pouco abaixo do padrão de qualidade geral da franquia, pra quem tava com saudade de algum Yakuza pra jogar, que nem eu

2 days ago


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