I shall begin my Backloggd Backloggng by reviewing one of my favourite Five Nights at Freddy's fangames. I Really Really love this game, I've never personally played the original Chipper and Sons Lumber Co. but it always interested me, and I found this to be an incredibly fun and unique experience with two brilliantly crafted gameplay styles. I praise Mixlas for his ingenuity and graceful development skills. All hail.

This game is actually alright; the gameplay has flaws but I think people really overblow it. Although there are moments that feel frustrating and sometimes unfair, it's never too much, and I actually feel the uncertainty of aspects of the gameplay work quite well to create a frightening experience. You really could lose at just about any moment. That being said, it's still very simple, so I can't give it too much praise, but I at least prefer it to the bland aggravating reaction-time loop of the second game.
The game is also quite unnerving as a whole, I love Springtrap's renders and every first-time Phantom encounter is terrifying. I do honestly feel the story falters a bit here; the in-between minigames have very little impact on me given most elements were only formally being introduced in the previous game, and due to this game's original finale status those concepts had to try and wrap themselves up immediately, which is not very entertaining.
Also the cake route sucks.

Interesting and somewhat enjoyable, but overall has extremely frustrating, overstimulating, and clunky design. Pretty lame story too. Still, I think it's a very admirable project.

This game has the absolute worst office gameplay to ever grace the franchise, however I suppose that doesn't completely drag the game down due to being technically optional. The rest of the game ranges from decent to great, despite odd story choices. It's just, my god the office sections. Do not try to salvage any animatronics if you get this game. Just watch the ending on YouTube.

This game easily has some greats, some goods, and some duds. A couple of the games weren't even playable/completable, but a few were projects that I LOVED despite their length. So it averaged out to a complete experience that was pretty neat.
Lowlights: Killer Bees, Filthbreed (I'm sure that game is great but the controls didn't function for me), Effigy
Highlights: Sauna 2000, Until Biglight, Erasure

Weird game. Don't really like how it's designed compared to the previous games. Overly stressful. I like the vibe quite a bit but everything is just weird. The story FEELS cool even though there's no answers. It's alright I guess.

I ADORE this game. While Flumpty's 1 and 2 are fun experiences, 3 is truly fantastic, a near-perfect finale and one of the best games in the Five Nights at Freddy's franchise. I am not someone who replays games often, but I'll sit down and play around with this game again on occasion just because I like the design so much and find it very relaxing.
Also, Flumpty is a peak character in this game.

I prefer the first FeedVid which goes greatly overlooked, but this one is still good. I just find it a tad boring and not utilising its concept as well as it could.

Finally, the Fazbear. Pretty great game that really innovates gameplay-wise, despite being a tad janky. Also Very stressful if you haven't already mastered the strategies of the game.

If you'd call a 5 or 10 minute game microhorror, could you call this game nanohorror? I like the sound of that, even though this game wasn't the perfect utilisation of such a short form.

It's alright, I guess. I hate overstimulating games and this is one of them when it comes to challenges, but it can be fun to screw around with and it has neat secrets. Terrible execution of a LOT of characters, though.

Although only by a fraction, this is the first FNaF game since the first that I can truly consider good, and I'm happy it happened. The gameplay isn't great, and there's a HUGE checkpoint issue, but the new cast of characters is awesome, the story is really cool, the environments are super unique... there's a lot to like.

Although terrifying, I also find this game very boring and slow. Tension is great in a horror game, but this game is pretty much Just tension, and the story is far from interesting enough to pay it off. Still, I had a fine enough time with it.

From what I knew about this game, I expected to hate it; I didn't hate it, but it's still not good. It's somewhat enjoyable, but still frustrating and definitely a huge downgrade from the tense atmosphere-heavy design of the first game. I like the secrets (although I only got one) and most of the character designs. Story is weird in spots and interesting in others. That's pretty much it.

This game was wonderfully both creepy and cute, and also a bit funny at parts. Unfortunately it's been a long time since I last played it, but I know the world and the artwork was oh so charming! Can't wait to eventually play the other games by this dev.