This review contains spoilers

An incredible story, with amazing world-building, that has fantastic characters living in it with actors that provide stunning performances for them, but, with a tiring gameplay journey. So, in technics aspects (graphics, consistency, lack of bugs, sound design, etc) this game is impeccable, can't argue with that. Story-wise, I love the storytelling, the narrative, THE PLOT, and the lore of death stranding, what shines most for me it's the characters. Each character with an incredible backstory and with an oscar-worthy performance. But, with 37 hours of gameplay, I was really tired of delivering packages. For me, the most shitty aspect of this game is that you don't feel your deliveries are necessary for the plot or for the characters, you only feel that you need to convince some stupid ass motherfuckers to like you and accept to join the network. The deliveries are the whole gameplay, it should feel like it is necessary, otherwise why the fuck am I doing this shit? Connect people it's important, but to make tiring deliveries just so people accept the connection made that journey seem pointless. And what the fuck is that part of the ending that you have to get all the way back to the east???? It looks like Kojima wants you tired on purpose, just so you feel just like Sam, a piece of shit walking up and down America. But I don't want to feel like Sam, it is a shitty feeling. But, I loved the plot aspects so overall it's a fine game.

Reviewed on Feb 01, 2023


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