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Completed

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--

Days in Journal

1 day

Last played

February 2, 2024

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DISPLAY


That sure was a story, huh? I like how it goes off the walls and the cutscene budget was vastly improved from 2's.

The gameplay's like Sonic Adventure 2, but with beat 'em up combat that still isn't great my hands hurt from mashing X and Y, but that's vastly made up for by the speed gameplay being so thrilling. It lets you do whacky things that don't feel intended like use things that'd usually have collision removed work in your favor, makes you feel like you're playing a game rather than be guided on a tour, and it's some of the coolest feelings when you navigate your own way around. Give me more of that in Spark 4 that's the stuff dreams are made of.