NMH3 easily has the best artstyle/presentation in all of NMH and is up there in general. It's pretty similar to Travis Strikes Again, only in a good game. I'm not a fan of this boxart though and wish it was done in the style of TSA's, it's one of my all time favorite boxarts.

The combat is the best NMH has seen. Of course I played with Joycons because if you're playing NMH motion controls for finishing hits are the way to go. Combos feel improved, the Death Glove adds an extra layer to it...it's all just nice. I could have done without the Roulette Wheel upon death though, as it kinda ruins me learning a fight and I can instead just either come back and finish off that last bit or try again with harder hits. The roulette in combat I also found to be a touch overcentralizing. I also wish he had more combat lines because he says FUCKHEAD like an action figure and it gets annoying.

Music's cool.

The story I'm mixed on. Previously it felt like NMH had this awareness that Travis was just some dweeb getting conned for this power fantasy and even 2 had hints of it with its natural revenge pointless plot, but here Travis is treated like the hottest shit in the world. His apartment now has a secret lab in it (now Naomi calls him a loser otaku mostly as a nickname of sorts), Sylvia is married to him, he has two kids (granted these were apparently in the original as well as TSA but it more adds on to it) and a grandkid from the future, he has two girls living alongside him in addition to this...and his anime interests are replaced with Takeshi Miike films and Tokusatsu, and only exists in his room. Like not even as a shirt (as far as I could find). It's like Travis is a similar but different person, or the one he may see himself as. Moe is dead.

Oh yeah the plot. Fu is cool and so are his aliens but the game decides to kill half of them off before you fight them, which isn't bad but the fake-outs just become expected. Some stuff gets really confusing because not only does it expect you to have played TSA, it also expects you to have played all of its DLC too, and you will be confused if you don't. The final villain turns out to be a little obvious which would be forgive able if he had a cool fight but instead you just have a cutscene of the mech from Daemon x Machina (which of course the game points out) beat him and then a small Smash Bros. cutscene which was cute but I felt something could have been better there.

The crocodile minigame is the best one and the rest are expendable but expendable chore-like minigames are to be expected.

My biggest gripe though, is dungeons are gone (outside one short segment), and that's really lame.

Game's still fun though.

Reviewed on Dec 19, 2021


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