2010
2013
I could have gotten a rare Mario hat but no, I chose the glorified tutorial for the game I already own and love.
This should have been in Punch-Out itself, or should have been a super hard bonus boss for those who already mastered the game and would have been likely to choose this over the hat.
The fight's fun enough by itself but it wasn't enough on offer.
This should have been in Punch-Out itself, or should have been a super hard bonus boss for those who already mastered the game and would have been likely to choose this over the hat.
The fight's fun enough by itself but it wasn't enough on offer.
1972
The first sports title, not as good as the real world counterpart but a passable time sink in the early 70s I imagine. Its controls aren't as intuitive as modern controls, but it's passable. As an early real major breakaway hit video game it's historically significant, and I imagine playing the original machine would be neat for that reason, but there's no real reason to revisit this beyond the novelty.
1978
The oldest game that you can easily go back to and still have an absolute blast. The gameplay is the granddaddy of all vertical shmups, the aliens are iconic, the sounds when they move unforgettable, a little mixed on the cover mechanic but there are things you can do with it, the challenge being dynamic to the amount on screen, this game just offers so much with so little!
1980
1980
1980
1981
1981
While revolutionary as the ancestor to the modern platformer, its controls aged poorly, jumping for platforming is tricky (and can sometimes kill you off the slightest elevation), you can't advance through the level with the Hammer...was good and would recommend trying, but it's not worth mastering and was vastly improved upon in the future.
I wore a 25m shirt while writing this.
I wore a 25m shirt while writing this.
1981
Interesting risk/reward with the treasure system, but it's ultimately too easy to just stay underwater forever and collect as many points as you can. I'm unsure if it would have been technically possible, but there should have been a time limit/air system that would make you return to the surface which would add an extra layer to the risk/reward mechanic.
The artwork on display is nice and memorable as always.
The artwork on display is nice and memorable as always.
1981
1982
1982
1982