The Witness is a single-player game in an sandbox world with dozens of locations to explore and over 500 puzzles (they all consist of tracing a path on a grid). Finally soft-locked myself today, I could possibly backtrack the 40 last puzzles to get out of this pickle (the game only has auto-save and it triggers every 60 puzzles done) but I'm tired, boss. This is the best intrisically and expertly designed worst game I've played to date. I believe it's a great work that aligns perfectly with what I've seen was the devs' vision. If I were to rate it as my own experience, however... if the naysayers shall brace for the pearly gates count me as one of those. I am not outright saying the game is too repetitive, too bloated and too sluggish... no, you are only reading between the lines...

I got to say that the utter lack of accessibility options is based. Anyways, using the environment for puzzles is more often than not smartly executed. It's just a matter of the game's essence filtering me once again. I solved a puzzle once and listened to a lady's documentary for 10 minutes her voice was very soothing and charismatic I give her a Backloggd 5 star rating pepega

Reviewed on Feb 15, 2024


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