Frogun is a decent game with a throwback art style, quirky characters and an interesting twist on 3d platformer gameplay. However, once you dive in deeper, that gameplay twist, the camera and the controls make it an absolute chore to play.

I'm not sure if I have ever turned on a game this quick before. The first half of Frogun is a ton of fun. You use your Frogun to do block pulls, pull yourself around the level and do enemy grabs and throw them out into the abyss and it's a load of good fun! I was going out of my way to collect all of the coins and do all the extras because those early stages are just blissful fun.

Then around the halfway point, the game starts requiring you to use your Frogun to do these really tedious platforming sections that are just not fun in any way. You have a red cursor that only shows up if you can actually latch on to something, but at certain angles, you aren't sure if you're at the right height or facing the right direction and you only have a split second to see if your cursor lines up or not. Then you fall in to the abyss. OVER AND OVER AND OVER again. It also doesn't help that you can only jump a couple inches, so you HAVE to rely on the Frogun for any kind of far or high movement. Then you have to start all over or at least all the way back at the checkpoint that is across the level.

I read a few reviews here that have probably put this better than I will, but ultimately the game is just not built to be very fun in the latter part of the game. It felt like the developer was more worried about players being hard on the game for being too easy or something so they ramped it up with these annoying sections.

What made this game fun was going for those coins and collectibles and finding new and fun ways to zip around the levels while doing so because checkpoints were close by and you could always try again. But the echeckpoints started to become harder to come by and the challenge was more on my patience rather than the game.

This made me stop going for all the coins and I currently have no plans to return now that I've finished it. Once I started getting frustrated, I just wanted to get it over with.

Also, all the enemies are bugs and the final boss is called Beelzebub and he is also a giant bug. So why not Beelzebug? Or even Beetzlebub? Some kind of play on him being a bug? Too obvious?

It's really unfortunate because Frogun started so strong. I really wish they would've left these ridiculous, frustrating platformer portions out of the game. Oh well.

Reviewed on Apr 02, 2024


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