Link Between worlds is carried by its gameplay.

Plenty of other Zelda games have told much more interesting stories, had much more memorable characters, and showcased better soundtracks and designs. Maybe it's just me, but I didn't care for how many of the characters in LBW looked. I also felt that too many plot-crucial moments and character revelations were crammed into the final few minutes of the game, and they felt very rushed and not nearly as compelling as they could have been.

All that said, the game is still worth playing. The sense of freedom the game gives is refreshing, and the item purchase system is a brilliant way to slowly introduce players to new items without overwhelming them, and still punishing them for death. The game can provide more of a challenge than most other Zelda games I've played, and the wide variety of monsters, dungeons, and collectables is a treat made even better by the freedom to tackle dungeons in whatever order you please.

The underdeveloped characters and rushed story do hold LBW back from being one of the great Zelda games in my opinion. But, even though the Link between story and gameplay wasn't as strong as I'd have liked, A Link Between Worlds is still well worth your time for the gameplay alone.

Reviewed on Sep 06, 2021


Comments