It had been too long since I reviewed a five-star game.

I have nothing but respect for Ocarina of Time for its development of the franchise and impact on the medium of video games but how can I consider it a perfect game if Majora's Mask improved on every single aspect of it: providing better-developed side characters, better dungeon design, a thicker atmosphere, better side quests, much better 100% completion, a balanced currency system, a more unique and thematically-rich story, gameplay that simultaneously feels more varied and less gimmicky, subtle-yet-interesting worldbuilding; Look, I could go on, but I need to make dinner soon.

The game's unforgettable, haunting story walks the fine line between the the uncomfortable and the absurd beautifully; The collectables are so balanced and the objectives so meaningful, I found almost everything without the use of a guide despite not playing the game in years; The unique story structure makes a strong argument for video games as a medium for this story wouldn't have worked as well in any other form; The deft storytelling, meaningful character interactions, and clever item placements add a great deal of depth and worldbuilding to Termina without ever breaking the game's pace; And, seriously, I'm starting to get hungry! Let's wrap this up.

I acknowledge Ocarina of Time as the more important and groundbreaking game. And, if I can be honest, Wind Waker HD is still my favorite Zelda game for personal reasons, but Majora's Mask is still about as good as video games get if you ask me. We're still talking about it more than twenty years later, and we'll be talking about it twenty years from now.

Alright, I'll go make dinner. I'm having pasta.

Reviewed on Oct 10, 2022


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