I'm in the minority for not enjoying Jedi: Fallen Order. It didn't feel particularly fun, the story nor the characters sparking interest. I’ll even go so far as to say the tacked on Souls-like elements didn’t suit it—when you think of Souls games, what comes to mind? For me it’s the bosses which usually offer a spectacle as they’re supposed to be memorable and a big deal, but I find it hard to recall a single one here. Loot is generally a major factor as well when it comes to Souls-like, giving a sense of accomplishment over time, but that was missing altogether with Jedi: Fallen Order. It was just hard for the sake of jumping on that train.

What was left was just a whole lot of platforming, or rather, “parkour” that made me want to abandon the game, and I don't make a habit of doing that.

Reviewed on Jan 28, 2024


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