After many years, I finally played the last part of the Metroid Prime Trilogy. I don't know why I waited so long considering that I loved the first two games. But I do regret it, because I did love this game too! Metroid has always been about enviromental storytelling and atmosphere a lot, and I love how Metroid Prime took that idea and immersed you more than most first person shooters had done at this point in history. In the third game in this series, the game feels a lot bigger because of all the different planets you go to. I find the planets to be a really good thing, because it makes it easier to find your way around the world. In the earlier games, you had to usually traverse huge distances to get to some areas. In most cases this was not a big problem, but it is nice to see a different approach. I was also a big fan of the lore from the races who used to live on the planets, and I did go out of my way to find all of the lore entries. The game felt a lot more streamlined than the other two games, but that wasn't something that I considered bad, just different. It made the pacing really smooth, and I don't think I ever got stuck, which definitely happened in the earlier games. Because this was released on Wii, motion controls were a big factor, and I think it was a resounding success. The controls feel amazing, and I also really liked the way it used the nunchuk. It felt a bit awkward to shake it in the beginning, but that was something I got used to, and it was definitely super satisfying to rip off armor from bosses with the flick of my wrist. The music was also good, although not really as memorable as the first two games. Even though this was a really good game, I do have to favor the two earlier games, mainly because of the atmosphere, music and setting. Still a damn good finale to this trilogy though!

Reviewed on Mar 16, 2021


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