This game feels pretty similar to New Super Mario Bros. 2 when it comes to the amount of handholding it does and because of how easy it is. I had 90 extra lives when I defeated the final boss, which is not a problem per se, but the game doesn't seem to be consistent with its own design philosophy surrounding extra lives because of the fact that it, like NSMB2, has an optional tool that helps you if you get stuck. But when you have 90 extra lives, it's gonna take a Super Meat Boy-tier level to actually get you to lose that many lives on a single level, and no such level existed. I'll admit that this game isn't really that bad, but it isn't good either. It's just mediocre to be honest. The extra dimension wasn't compensated by enough dimensions gameplay-wise.

Reviewed on Aug 26, 2020


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